RX Scripts Logo
Hunting

Events

All client- & serversided events included within this script. Events serve as listeners that capture and respond to actions executed by this script.
If additional events are required for your implementation, please submit a formal request through our ticketing system on the official Discord server.

Server Events

hunting:onLicenseBought

Triggered after a hunting license has been bought successfully.

RegisterNetEvent('hunting:onLicenseBought', function(playerId) end)
playerId
number

Source of the player that bought the hunting license.

hunting:onAnimalCut

Triggered after an animal has been cut once.

RegisterNetEvent('hunting:onAnimalCut', function(playerId, animal, cutWeapon) end)
playerId
number

Source of the player that cut the animal.

animal
table

Data of the animal that has been cut.

cutWeapon
table

Data of the weapon used to cut the animal.

hunting:onAnimalKilled

Triggered after an animal has been killed.

RegisterNetEvent('hunting:onAnimalKilled', function(playerId, animal) end)
playerId
number

Source of the player that killed the animal.

animal
table

Data of the animal that has been killed.

Client Events

No client-sided events available at this time.