Player
Events
Client-side player events that can be listened to for player state changes.
The Player adapter triggers unified events that work across both ESX and QBCore, allowing you to listen for player state changes.
Events
fm:player:onJobUpdate
Triggered when the player's job is updated.
RegisterNetEvent('fm:player:onJobUpdate', function(job)
local src = source
end)
job
Job
The new job data
Job Structure:
{
name = "police", -- Job name
label = "Police", -- Display label
grade = 2, -- Job grade/rank number
gradeLabel = "Sergeant" -- Grade display label
}
Example:
RegisterNetEvent('fm:player:onJobUpdate', function(job)
local src = source
if job then
print(string.format("Job changed to: %s (%s)", job.label, job.gradeLabel))
if job.name == "police" then
-- Enable police-specific features
print("You are now a police officer!")
end
end
end)
fm:player:onGangUpdate
Triggered when the player's gang is updated (QB only).
RegisterNetEvent('fm:player:onGangUpdate', function(gang)
local src = source
end)
gang
Gang
The new gang data
Gang Structure:
{
name = "ballas", -- Gang name
label = "Ballas", -- Display label
grade = 1, -- Gang grade/rank number
gradeLabel = "Member" -- Grade display label
}
Note: This event is only triggered in QBCore. For ESX, use
fm:player:onJobUpdate as gangs are typically implemented as jobs.Example:
RegisterNetEvent('fm:player:onGangUpdate', function(gang)
local src = source
if gang then
print(string.format("Gang changed to: %s (%s)", gang.label, gang.gradeLabel))
if gang.name == "ballas" then
-- Enable gang-specific features
print("You joined the Ballas!")
end
end
end)
fm:player:onPlayerLoaded
Triggered when the player character is loaded.
RegisterNetEvent('fm:player:onPlayerLoaded', function()
local src = source
end)
Example:
RegisterNetEvent('fm:player:onPlayerLoaded', function()
local src = source
print("Character loaded successfully!")
-- Initialize your resource for this player
local job = FM.player.getJob()
if job then
print("Current job:", job.label)
end
-- Start your client-side logic
end)
