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Fuel

Functions

Client-side fuel functions supporting 17+ fuel systems.

The Fuel adapter provides unified fuel management across multiple fuel systems.

Functions

set

Sets the fuel level of a vehicle.

FM.fuel.set(vehicle, fuelLvl)
vehicle
number required

Vehicle entity handle

fuelLvl
number required

Fuel level to set (0-100)

Example:

local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
if vehicle ~= 0 then
    -- Set fuel to 50%
    FM.fuel.set(vehicle, 50.0)
    FM.framework.notify("Fuel set to 50%", "success")

    -- Fill up the tank
    FM.fuel.set(vehicle, 100.0)
    FM.framework.notify("Tank filled!", "success")
end

Exports

Fuel functions are available as exports:

exports['fmLib']:fuel_set(vehicle, fuelLvl)