Fuel
Functions
Client-side fuel functions supporting 17+ fuel systems.
The Fuel adapter provides unified fuel management across multiple fuel systems.
Functions
set
Sets the fuel level of a vehicle.
FM.fuel.set(vehicle, fuelLvl)
vehicle
number required
Vehicle entity handle
fuelLvl
number required
Fuel level to set (0-100)
Example:
local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
if vehicle ~= 0 then
-- Set fuel to 50%
FM.fuel.set(vehicle, 50.0)
FM.framework.notify("Fuel set to 50%", "success")
-- Fill up the tank
FM.fuel.set(vehicle, 100.0)
FM.framework.notify("Tank filled!", "success")
end
Exports
Fuel functions are available as exports:
exports['fmLib']:fuel_set(vehicle, fuelLvl)
